Scripting/Squirrel/Functions/Player.Cash: Difference between revisions

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(Added a description, Fixed example.)
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{{Scripting/Needs_Text}}
This variable is a getter/setter of the player's cash.


== Syntax ==
== Syntax ==


<pre>player.Cash</pre>
<pre>player.Cash</pre>
== Example ==
== Example ==
This example shows how we can check someone's cash.


<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text )
    if ( cmd == "cash" )
{
    {
if ( cmd == "cash" )
          local plr = FindPlayer( text );
{
         
local plr = FindPlayer( text );
          if ( !plr ) MessagePlayer( "Error: Player '" + text + "' is not online.", player );
        if ( !plr )  
          else MessagePlayer( plr.Name + "'s balancee: $" + plr.Cash, player );
{
    }
MessagePlayer( "Error: Player '" + text + "' is not online." , player );
        }
else  
{
MessagePlayer( plr.Name + "'s balancee: $" + plr.Cash , player );
}
}
}
</source>
</source>


=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.

Revision as of 16:24, 18 April 2016

This variable is a getter/setter of the player's cash.

Syntax

player.Cash

Example

This example shows how we can check someone's cash.

function onPlayerCommand( player, cmd, text )
{
	if ( cmd == "cash" )
	{
		local plr = FindPlayer( text );
        if ( !plr ) 
		{
			MessagePlayer( "Error: Player '" + text + "' is not online." , player );
        }
		else 
		{
			MessagePlayer( plr.Name + "'s balancee: $" + plr.Cash , player );
		}
	}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.