Scripting/Squirrel/Functions/SetWorldBounds: Difference between revisions
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(Created page with "This function will set the world bounds of the server. == Syntax == <pre>SetWorldBounds( maxX, minX, maxY, minY )</pre> == Arguments == * ''float'' '''maxX''' - The X max ...") |
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== Example == | == Example == | ||
<source lang=squirrel> | |||
{ | function onScriptLoad() | ||
{ | |||
SetWorldBounds(5000.0, -5000.0, 5000.0, -5000.0);//Default World Bounds | |||
return 1; | |||
} | |||
</source> | |||
=== Notes === | === Notes === | ||
Call [[onScriptLoad]] were used in this example. More info about them in the corresponding pages. | |||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} |
Revision as of 14:30, 23 April 2016
This function will set the world bounds of the server.
Syntax
SetWorldBounds( maxX, minX, maxY, minY )
Arguments
- float maxX - The X max
- float minX - The X min
- float maxY - The Y max
- float minY - The Y min
Example
function onScriptLoad()
{
SetWorldBounds(5000.0, -5000.0, 5000.0, -5000.0);//Default World Bounds
return 1;
}
Notes
Call onScriptLoad were used in this example. More info about them in the corresponding pages.