Scripting/Squirrel/Functions/SetWorldBounds: Difference between revisions
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{{Scripting/Squirrel/Functions/Game_Functions}} | {{Scripting/Squirrel/Functions/Game_Functions}} | ||
[[Category:Scripting/Squirrel/Functions/Game_Functions]] |
Latest revision as of 18:05, 30 January 2017
This function will set the world bounds of the server.
Syntax
SetWorldBounds( maxX, minX, maxY, minY )
Arguments
- float maxX - The X max
- float minX - The X min
- float maxY - The Y max
- float minY - The Y min
Example
function onScriptLoad()
{
SetWorldBounds(5000.0, -5000.0, 5000.0, -5000.0);//Default World Bounds
return 1;
}
Notes
Call onScriptLoad were used in this example. More info about them in the corresponding pages.