OnObjectBump: Difference between revisions
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== Related Functions == | |||
{{Scripting/Squirrel/Events/Object_Events}} | |||
[[Category:Scripting/Squirrel/Events/Object_Events]] |
Revision as of 22:11, 30 January 2017
Description
This event is called when the player touches a object!
Syntax
onObjectBump(object,player)
Example
function onObjectBump(object,player) {
MessagePlayer("You've bumped in to object id: "+object,player)
}
Related Functions
- onObjectShot( object, player, weapon )
- onObjectBump( object, player )