Scripting/Squirrel/Functions/Player.RemoveWeapon: Difference between revisions
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(Created page with "==Usage== Removes a weapon from the player's inventory. ==Syntax== <code> player.RemoveWeapon(WEAPON_ID)</code> ==Example== <code>function onPlayerCommand( player, cmd, te...") |
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==Example== | ==Example== | ||
<code> | |||
function onPlayerCommand( player, cmd, text ) | |||
{ | { | ||
if (cmd == "remweps") | if (cmd == "remweps") | ||
Line 23: | Line 24: | ||
} | } | ||
} | } | ||
}</code> | } | ||
</code> |
Revision as of 12:36, 11 April 2017
Usage
Removes a weapon from the player's inventory.
Syntax
player.RemoveWeapon(WEAPON_ID)
Example
function onPlayerCommand( player, cmd, text )
{
if (cmd == "remweps")
{
try
{
for (local i = 0 ; i <200 ; i++)
{
player.RemoveWeapon(i);
}
}
catch(e)
{
}
}
}