Scripting/Squirrel/Functions/SetFriendlyFire: Difference between revisions
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== Example == | == Example == | ||
<pre>SetFriendlyFire(True);/pre> | |||
=== Notes === | === Notes === |
Revision as of 10:04, 16 June 2017
This function will toggle friendly fire ability.
Syntax
SetFriendlyFire( toggle )
Arguments
- bool toggle - true or false.
Example
SetFriendlyFire(True);/pre>Notes
Related Functions
* GetDeathmatchScoreboard * GetDeathMessages * GetDrivebyEnabled * GetDriveOnWater * GetFallEnabled * GetFastSwitch * GetFlyingCars * GetFrameLimiter * GetFriendlyFire * GetGameModeName * GetGamespeed * GetGravity * GetHour * GetJoinMessages * GetJumpSwitch * GetKillDelay * GetMaxHeight * GetMaxPlayers * GetMinute * GetObjectCount * GetPerfectHandling * GetPickupCount * GetPlayers * GetServerName * GetPassword * GetShootInAir * GetShowNametags * GetShowOnlyTeamMarkers * GetShowOnRadar * GetSkinID * GetStuntBike * GetSyncFrameLimiter * GetTaxiBoostJump * GetTickCount * GetTimeRate * GetVehicleCount * GetVehiclesForcedRespawnHeight * GetWallglitch * GetWaterLevel * GetWeaponSync * GetWeather * ReloadScripts * SetDeathmatchScoreboard * SetDeathMessages * SetDrivebyEnabled * SetDriveOnWater * SetFallEnabled * SetFastSwitch * SetFlyingCars * SetFrameLimiter * SetFriendlyFire * SetGameModeName * SetGamespeed * SetGravity * SetHour * SetJoinMessages * SetJumpSwitch * SetKillDelay * SetMaxHeight * SetMaxPlayers * SetMinute * SetPerfectHandling * SetServerName * SetPassword * SetShootInAir * SetShowNametags * SetShowOnlyTeamMarkers * SetShowOnRadar * SetStuntBike * SetSyncFrameLimiter * SetTaxiBoostJump * SetTimeRate * SetTime * SetVehiclesForcedRespawnHeight * SetWallglitch * SetWaterLevel * SetWeaponSync * ShutdownServer