Scripting/Squirrel/Functions/Player.AddSpeed: Difference between revisions

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(Created page with "== Syntax == Adds speed to a player. <pre> player.AddSpeed( Vector ) </pre> == Description == This function is adding speed to a player. == Example == The command will boost...")
 
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Add speed to a player.
== Syntax ==
== Syntax ==
Adds speed to a player.
<source lang=squirrel>
<pre>
player.AddSpeed( Vector )
player.AddSpeed( Vector )
</pre>
</source>


== Description ==
== Arguments ==
This function is adding speed to a player.
* ''Vector3'' '''Vector''' - Speed vector (x, y, z)


== Example ==
== Example ==
The command will boost the player to the sky, with 5 more speed.
The command will boost the player to the sky with 5 additional speed.
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd )
function onPlayerCommand(player, cmd) {
{
  if (cmd == "up") {
    if( cmd == "up" )
    player.AddSpeed(Vector(0, 0, 5));
    {
  }
          player.AddSpeed( Vector( 0, 0 5 ) );
    }
}
}
</source>
</source>



Revision as of 11:01, 26 April 2019

Add speed to a player.

Syntax

player.AddSpeed( Vector )

Arguments

  • Vector3 Vector - Speed vector (x, y, z)

Example

The command will boost the player to the sky with 5 additional speed.

function onPlayerCommand(player, cmd) {
  if (cmd == "up") {
    player.AddSpeed(Vector(0, 0, 5));
  }
}

Related Functions