Scripting/Squirrel/Functions/FindPlayer: Difference between revisions
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(Created page with "== Syntax == <pre>FindPlayer( text )</pre>") |
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<pre>FindPlayer( text )</pre> | <pre>FindPlayer( text )</pre> | ||
== Example == | |||
<source lang=squirrel> | |||
if ( cmd == "goto" ) | |||
{ | |||
local plr = FindPlayer( text ); | |||
if ( !plr ) MessagePlayer( "[#ffffff]Player" + text + "' no server .", player ); | |||
else player.Pos = plr.Pos; | |||
MessagePlayer( "[#ffffff] Teleport to [" + plr.Name + "].", player ); | |||
MessagePlayer( "[#ffffff] Player " + player.Name + " teleport to you.", plr ); | |||
} | |||
</source> | |||
=== Notes === | |||
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. |
Revision as of 07:43, 25 July 2014
Syntax
FindPlayer( text )
Example
if ( cmd == "goto" )
{
local plr = FindPlayer( text );
if ( !plr ) MessagePlayer( "[#ffffff]Player" + text + "' no server .", player );
else player.Pos = plr.Pos;
MessagePlayer( "[#ffffff] Teleport to [" + plr.Name + "].", player );
MessagePlayer( "[#ffffff] Player " + player.Name + " teleport to you.", plr );
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.