Scripting/Squirrel/Functions/Player.Armour: Difference between revisions

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== Syntax ==
== Syntax ==


<pre>SetCinematicBorder( player, true );
<pre>player.Armour</pre>
SetCinematicBorder( player, false );</pre>

Revision as of 09:05, 25 July 2014

Syntax

player.Armour