Scripting/Squirrel/Functions/CreateVehicle: Difference between revisions
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== Arguments == | |||
* ''int'' '''world''' - The world ID | |||
* ''[[Scripting/Squirrel/Functions/Vector|Vector]]'' '''pos''' - The position of the explosion to be created | |||
=== Notes === | === Notes === | ||
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. | Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages. |
Revision as of 09:20, 25 July 2014
Syntax
CreateVehicle( Model, World, Vector( pos.x,pos.y,pos.z) , angle, col1, col2 );
Example
function OnServerStart()
CreateVehicle( 171, 0, Vector( -848.975,-466.336,10.1645) , 360.255, 68, 39 );
Arguments
- int world - The world ID
- Vector pos - The position of the explosion to be created
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.