Scripting/Squirrel/Functions/GetWaterLevel: Difference between revisions

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== Example ==
== Example ==
The following example messages current water level to everyone when someone types the command.<source lang=squirrel>
 
function onPlayerCommand( player, cmd, text );
{{Scripting/Needs_Example}}
{
if ( cmd == "waterlvl" ) Message( GetWaterLevel().tostring() );
}
</source>


=== Notes ===
=== Notes ===
Call [[Scripting/Squirrel/Events/Player/onPlayerCommand|onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
 


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server_Settings}}

Revision as of 07:40, 26 July 2014

This function will get the water level of the game.

Syntax

GetWaterLevel()

Arguments

N/A

Return value

  • int waterlevel - The water level of the game (default is 6)

Example

This page needs an example. We will try our best to complete the wiki as soon as possible.

Notes

Related Functions