Scripting/Squirrel/Functions/Player.Disarm: Difference between revisions
		
		
		
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<source lang=squirrel>  | |||
if ( cmd == "disarm" )  | if ( cmd == "disarm" )  | ||
{  | {  | ||
PrivMessage( player, "You've been disarmed");    | PrivMessage( player, "You've been disarmed");    | ||
player.Disarm();  | player.Disarm();  | ||
}  | }  | ||
</source>  | |||
Revision as of 12:58, 26 July 2014
if ( cmd == "disarm" )
{
PrivMessage( player, "You've been disarmed"); 
player.Disarm();
}