Scripting/Squirrel/Functions/Player.Class: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary |
|||
Line 1: | Line 1: | ||
{{Scripting/Needs_Text}} | |||
== Syntax == | == Syntax == | ||
Revision as of 18:51, 26 July 2014
This page needs a description, or needs a better one. Please help us complete the wiki by writing one.
Syntax
player.Class
Example
player.Class
function onPlayerCommand( player, cmd, text );
if ( cmd == "class" )
{
MessagePlayer( " Your Class is " + player.Class , player );
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.