Scripting/Squirrel/Functions/Player.SetAnim: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre>player.SetAnim</pre> | <pre>player.SetAnim( animGroupID, animID )</pre> | ||
== Example == | == Example == | ||
<source lang=squirrel> | <source lang=squirrel> |
Revision as of 18:54, 26 July 2014
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Syntax
player.SetAnim( animGroupID, animID )
Example
function onPlayerCommand( player, cmd, text );
if ( cmd == "setanim" )
{
player.SetAnim( text.tofloat() );
}