Scripting/Squirrel/Functions/Player.Disarm: Difference between revisions
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This function will disarm the player | |||
== Syntax == | == Syntax == |
Revision as of 19:55, 26 July 2014
This function will disarm the player
Syntax
player.Disarm();
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "disarm" )
{
PrivMessage( player, "You've been disarmed");
player.Disarm();
}
}