Scripting/Squirrel/Functions/PlaySound: Difference between revisions
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== Syntax == | == Syntax == | ||
<pre> | <pre>PlaySound( world, sound, pos )</pre> | ||
== Example == | == Example == | ||
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if ( cmd == "sound" ) | if ( cmd == "sound" ) | ||
{ | { | ||
PlaySound( player , 30 , player.Pos ); | PlaySound( player.UniqueWorld , 30 , player.Pos ); | ||
} | } | ||
Revision as of 19:50, 17 October 2014
This function will play a sound at a certain position.
Syntax
PlaySound( world, sound, pos )
Example
function OnPlayerCommand( player,cmd , text )
if ( cmd == "sound" )
{
PlaySound( player.UniqueWorld , 30 , player.Pos );
}
Arguments
- int world - The world ID
- int sound - The sound ID
- Vector pos - The position of the sound to be played at
Example
This page needs an example. We will try our best to complete the wiki as soon as possible.