Scripting/Squirrel/Functions/Player.State
This wiki is using an old backup from 2020
Some information may be old/missing
Syntax
player.State (The player's current state as an integer)
Example
function onPlayerCommand( player, cmd, text ) { if(cmd == "state") { ClientMessage("Your current State: "+player.State+" (state as integer)",player,255,255,255); } }
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.
Player State list
State ID | Description |
---|---|
1 | Player State OnFoot |
2 | Unknown |
3 | Player State Driver |
4 | Player State Passenger |
5 | Unknown |