Scripting/Squirrel/Functions/Player.CameraLocked

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Revision as of 09:35, 9 March 2016 by Doom Killer (talk | contribs) (Created page with "== Syntax == <pre>''bool'' Player.CameraLocked</pre> == Arguments == '''> Player''' - The player instance to lock camera for. == Example == This example will set a player...")
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Syntax

''bool'' Player.CameraLocked

Arguments

> Player - The player instance to lock camera for.

Example

This example will set a player's camera locked.

function onPlayerSpawn( player )
{
    player.CameraLocked = true;
}