Scripting/Squirrel/Functions/Socket.SetLostConnFunc

From Vice City Multiplayer
Revision as of 13:43, 7 August 2015 by Thijn (talk | contribs) (Created page with "Specify the function to call when the socket has lost it's connection. == Syntax == <pre>Socket.SetLostConnFunc( function )</pre> == Arguments == * ''string'' '''function'...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing

Specify the function to call when the socket has lost it's connection.

Syntax

Socket.SetLostConnFunc( function )

Arguments

  • string function - The name of the function to call.

Notes

As a client, this function has no arguments. As a server, this function gets passed a socket pointer, client id and client port.

Example

Please refer to the Socket Example for a advanced usage of all socket functions.

Related Functions