Scripting/Squirrel/Functions/Checkpoint.World
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This function changes the world of a checkpoint.
Syntax
Checkpoint.World = 100
Arguments
- int world - The world id
Example
function onPlayerCommand( player, cmd, text )
{
if ( cmd == "setcpworld" )
{
FindCheckpoint(0).World = 100;
}
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.