Scripting/Squirrel/Functions/Player.Class
This wiki is using an old backup from 2020
Some information may be old/missing
Syntax
player.Class
Example
player.Class
function onPlayerCommand( player, cmd, text );
if ( cmd == "class" )
{
MessagePlayer( " Your Class is " + player.Class , player );
}
Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.