Scripting/Squirrel/Functions/Vehicle.World

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Revision as of 07:02, 28 July 2015 by Mashreq (talk | contribs) (Created page with "== Syntax == local veh = player.Vehicle; MessagePlayer( "** Your vehicle world is " + veh.World, player ); == Description == vehicle.World is used to determine or find out t...")
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Syntax

local veh = player.Vehicle;

MessagePlayer( "** Your vehicle world is " + veh.World, player );

Description

vehicle.World is used to determine or find out to which world does the player's vehicle belong to.