Scripting/Squirrel/Functions/DestroyMarker

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Syntax

DestroyMarker(MarkerName)


Example <source lang=squirrel>



function onPlayerCommand( player, cmd, text ) { if ( cmd == "createmarker" ) { Marker<-CreateMarker(p.UniqueWorld, Vector( 498.03,-83.8962,9.74025 ), 5,RGB(209, 209, 209),0); } if ( cmd == "deletmarker" ) { DestroyMarker(Marker); } }