Scripting/Squirrel/Functions/Object.Alpha
This wiki is using an old backup from 2020
Some information may be old/missing
Syntax
Object.Alpha = alpha;
Arguments
> Object - The object instance.
- integer alpha - The alpha you want to set on object, 0 to 255.
Example
This example will create a object and prints its current alpha on console.
function onScriptLoad()
{
myObject <- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 );
print(myObject.Alpha);
}
Example 2
This example will create a object and you can toggle visible it by commands given below.
function onScriptLoad()
{
myObject <- CreateObject( 334, 1, Vector( -2261.12, 753.12, 211.123 ),255 );
}
function onPlayerCommand(player, cmd, text)
{
if (cmd =="visible")
{
myObject.Alpha = 255;
MessagePlayer("The object is visible now",player);
}
else if (cmd =="invisible")
{
myObject.Alpha = 0;
MessagePlayer("The object is invisible now",player);
}
}