Updates

From Vice City Multiplayer
Revision as of 16:22, 2 February 2014 by Thijn (talk | contribs) (Created page with "__TOC__ === Client === ==== Update 04pb300 ==== <span id="client-04pb300"></span> * Added VC:MP's Steam DLL after solving browser issues with Steam launching * Fixed machi...")
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Client

Update 04pb300

  • Added VC:MP's Steam DLL after solving browser issues with Steam launching
  • Fixed machine IDs not being received properly
  • Disabled several debugging commands, a couple of which deliberately raised a client crash
  • Increased the game's vehicle pool size from 500 to 1000 to match the server's
  • Fixed game crashing when forced to spectate someone who isn't spawned
  • Fixed occasional crash caused by a player's vehicle appearing to be null on other player's screens
  • Fixed the 0.4 splash screen not actually loading