Scripting/Squirrel/Events/OnCheckpointEntered: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
(Created page with "This function is called whenever a player enters any checkpoint. == Syntax == <pre> function onCheckpointEntered( player, checkpoint ); </pre> == Arguments == *'''player''...")
 
No edit summary
 
Line 28: Line 28:


== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Events/Checkpoint_Events}}
{{Scripting/Squirrel/Events/Checkpoint_Events}}
[[Category:Scripting/Squirrel/Events/Checkpoint_Events]]

Latest revision as of 22:11, 30 January 2017

This function is called whenever a player enters any checkpoint.

Syntax

function onCheckpointEntered( player, checkpoint );

Arguments

  • player - The player whom triggered the event.
  • checkpoint - The checkpoint that triggers the event.

Example

This example shows a message whenever you enter a checkpoint.

function onCheckpointEntered( player, checkpoint )
{
    MessagePlayer( "You have entered a checkpoint! ID: " + checkpoint.ID, player );    
}

Notes

The functions MessagePlayer and Checkpoint.ID were used in this example. More info about them in corresponding pages.

Related Functions