Scripting/Squirrel/Functions/GetFriendlyFire: Difference between revisions

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== Related Functions ==
== Related Functions ==


{{Scripting/Squirrel/Functions/Server_Settings}}
{{Scripting/Squirrel/Functions/Server Settings}}
[[Category:Scripting/Squirrel/Functions/Server_Settings _Functions]]

Latest revision as of 19:09, 30 January 2017

This function will return the current status of the friendly fire ability.

Syntax

GetFriendlyFire()

Arguments

N/A

Return value

  • bool toggled - true or false

Example

This command will check whether the Friendlyfire is on or off

function onPlayerCommand(player,cmd,text)
{
if(cmd=="gff")
{
MessagePlayer("Friendly Fire Status: "+GetFriendlyFire(),player);
}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions