Scripting/Squirrel/Functions/ResetAllWeaponData: Difference between revisions

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{{Scripting/Squirrel/Functions/Weapon Functions}}
{{Scripting/Squirrel/Functions/Weapon Functions}}
[[Category:Scripting/Squirrel/Functions/Weapon_Functions]]

Latest revision as of 22:06, 30 January 2017

This function will reset a weapon's settings to the defaults. (damage, range, etc)

Syntax

ResetAllWeaponData( )

Arguments

  • N/A

Example

The following example will reset all weapons data to defaults.

function onPlayerCommand( player, cmd, text );
{
     if( cmd == "resetweapons" )
     {
          ResetAllWeaponData( );
          Message( "All weapons were reseted to default settings !!" );
     }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions