Scripting/Squirrel/Functions/SetServerPassword: Difference between revisions

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== Syntax ==
== Syntax ==


<pre>SetServerPassword( password )</pre>
<pre>SetPassword( password )</pre>


== Arguments ==
== Arguments ==
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* ''string'' '''password''' - The password to set
* ''string'' '''password''' - The password to set


This command will change the server password when a player types '/c setpass anystring'.
This command will change the server password when a player types '/setpass anystring'.


<source lang="squirrel">
<source lang="squirrel">
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     if ( cmd == "setpass" )
     if ( cmd == "setpass" )
     {
     {
           SetServerPassword( text );
           SetPassword( text );
     }
     }
}
}

Revision as of 09:39, 15 November 2014

This function will set the server password.

Syntax

SetPassword( password )

Arguments

  • string password - The password to set

This command will change the server password when a player types '/setpass anystring'.

function onPlayerCommand( player, cmd, text )
{
     if ( cmd == "setpass" )
     {
          SetPassword( text );
     }
}

Notes

The call onPlayerCommand was also used in the example. More info about this in the corresponding page.

Related Functions