Scripting/Squirrel/Functions/Vehicle.Lights: Difference between revisions

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== Notes ==
== Notes ==
Function onPlayerCommand was used.
Function onPlayerCommand was used.
- Xmair.
 
== Related Functions ==
{{Scripting/Squirrel/Functions/Vehicle_Functions}}
[[Category:Scripting/Squirrel/Functions/Vehicle_Functions]]

Latest revision as of 22:03, 30 January 2017

Syntax

Vehicle.Lights = false;
Vehicle.Lights = true;

Example

function onPlayerCommand ( player, cmd , text )
{
if ( cmd == "lights" )
{
if ( !text ) MessagePlayer("/lights (on/off)", player);
else if ( text == "on" )
{
vehicle.Lights = true
MessagePlayer("Vehicle lights have been turned on!", player);
}
else if ( text == "off" )
{
vehicle.Lights = false;
MessagePlayer("Vehicle lights are turned off", player);
}
else MessagePlayer("You're not in any vehicle", player);
}
}

Notes

Function onPlayerCommand was used.

Related Functions