Scripting/Squirrel/Functions/Object.MoveTo: Difference between revisions
		
		
		
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 (Created page with "This function move an object to a specified local.  == Syntax == <pre>object.MoveTo( Vector pos, int time );</pre>  == Arguments == * ''Object'' '''object''' - A valid object...")  | 
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== Example ==  | == Example ==  | ||
<pre>  | <pre>function onScriptLoad()  | ||
{  | |||
 gate <- CreateObject( 3685, 1, 384.108, -505.87, 9.65089, 255 );  | |||
}</pre>  | |||
<pre>function onPlayerCommand( player, cmd, text )  | |||
{  | |||
	if(cmd == "test" )  | |||
	{  | |||
		MessagePlayer("Gate moved!", player );  | |||
                gate.MoveTo( Vector(384.108, -805.87, 9.65089), 1000 )  | |||
	}  | |||
}</pre>  | |||
== Related Functions ==  | |||
{{Scripting/Squirrel/Functions/Object_Functions}}  | |||
[[Category:Scripting/Squirrel/Functions/Object_Functions]]  | |||
Latest revision as of 18:33, 30 January 2017
This function move an object to a specified local.
Syntax
object.MoveTo( Vector pos, int time );
Arguments
- Object object - A valid object instance.
 - VECTOR vector - Position where the object will be taken
 - INT time - Time period within which the object has to move, in ms.
 
Example
function onScriptLoad()
{
 gate <- CreateObject( 3685, 1, 384.108, -505.87, 9.65089, 255 );
}
function onPlayerCommand( player, cmd, text )
{
	if(cmd == "test" )
	{
		MessagePlayer("Gate moved!", player );
                gate.MoveTo( Vector(384.108, -805.87, 9.65089), 1000 )
	}
}