Scripting/Squirrel/Functions/SendPlayerMessage: Difference between revisions
Jump to navigation
Jump to search
This wiki is using an old backup from 2020
Some information may be old/missing
(→Notes) |
No edit summary |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
== Syntax == | == Syntax == | ||
<pre>SendPlayerMessage(playerToFake, playerTo, message)</pre> | |||
<pre>SendPlayerMessage( playerToFake, playerTo, message )</pre> | |||
== Arguments == | == Arguments == | ||
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerToFake''' - The player to send the message as | * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerToFake''' - The player to send the message as | ||
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | ||
Line 14: | Line 12: | ||
The following example send a fake message from killer to player. | The following example send a fake message from killer to player. | ||
<source lang=squirrel> | <source lang=squirrel> | ||
function onPlayerKill( killer, player, reason, bodypart ) | function onPlayerKill(killer, player, reason, bodypart) | ||
{ | { | ||
SendPlayerMessage(killer, player, "hahaha, begginer I killed you."); | |||
return 1; | |||
} | } | ||
</source> | </source> | ||
=== Notes === | === Notes === | ||
Call [[ | Call [[onPlayerKill]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Messages}} | {{Scripting/Squirrel/Functions/Messages}} | ||
[[Category:Scripting/Squirrel/Functions/Message_Functions]] |
Latest revision as of 18:19, 30 January 2017
This function will send a fake private message from one player to another.
Syntax
SendPlayerMessage(playerToFake, playerTo, message)
Arguments
- Player playerToFake - The player to send the message as
- Player playerTo - The player to send the message to
- string message - The message to send
Example
The following example send a fake message from killer to player.
function onPlayerKill(killer, player, reason, bodypart)
{
SendPlayerMessage(killer, player, "hahaha, begginer I killed you.");
return 1;
}
Notes
Call onPlayerKill were used in this example. More info about them in the corresponding pages.