Scripting/Squirrel/Functions/ClientMessage: Difference between revisions
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* ''string'' '''message''' - The message to send | * ''string'' '''message''' - The message to send | ||
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | * ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''playerTo''' - The player to send the message to | ||
* '''R''' - The amount of red | * ''int'' '''R''' - The amount of red | ||
* '''G''' - The amount of green | * ''int'' '''G''' - The amount of green | ||
* '''B''' - The amount of blue | * ''int'' '''B''' - The amount of blue | ||
== Example == | == Example == |
Revision as of 21:00, 2 February 2014
This function will send a coloured message to a player.
Syntax
ClientMessage( message, player, R, G, B )
Arguments
- string message - The message to send
- Player playerTo - The player to send the message to
- int R - The amount of red
- int G - The amount of green
- int B - The amount of blue
Example
This page needs an example. We will try our best to complete the wiki as soon as possible.