ClientMessage

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Revision as of 10:56, 27 August 2015 by Xmair (talk | contribs) (Created page with "This function will send a coloured message to a player. == Syntax == <pre>ClientMessage( message, player, R, G, B )</pre> == Arguments == * ''string'' '''message''' - The...")
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This function will send a coloured message to a player.

Syntax

ClientMessage( message, player, R, G, B )

Arguments

  • string message - The message to send
  • Player playerTo - The player to send the message to
  • int R - The amount of red
  • int G - The amount of green
  • int B - The amount of blue

Example

function onPlayerJoin(player)
{
 ClientMessage("Welcome to our server, [#B200FF]and have fun!",player,12,255,245);
}


Notes

Hexadecimal color codes surrounded by square brackets ([#RRGGBB]) will change the color of the text preceding it.

Related Functions