Scripting/Squirrel/Functions/Object.MoveTo
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This function move an object to a specified local.
Syntax
object.MoveTo( Vector pos, int time );
Arguments
- Object object - A valid object instance.
- VECTOR vector - Position where the object will be taken
- INT time - Time period within which the object has to move, in ms.
Example
function onScriptLoad()
{
gate <- CreateObject( 3685, 1, 384.108, -505.87, 9.65089, 255 );
}
function onPlayerCommand( player, cmd, text )
{
if(cmd == "test" )
{
MessagePlayer("Gate moved!", player );
gate.MoveTo( Vector(384.108, -805.87, 9.65089), 1000 )
}
}