Scripting/Squirrel/Functions/Checkpoint.Color: Difference between revisions

From Vice City Multiplayer
Jump to navigation Jump to search
Caution icon
This wiki is using an old backup from 2020
Some information may be old/missing
No edit summary
No edit summary
 
(5 intermediate revisions by 3 users not shown)
Line 1: Line 1:
Checkpoint.Color is very easy if u create a checkpoint with array like this
This function changes the Color of a checkpoint.


function onScriptLoad()
== Syntax ==
<pre>Checkpoint.Color</pre>
 
== Arguments ==
*[[Scripting/Squirrel/Functions/cRGB|''cRGB'']] '''rgb''' - The checkpoint color
 
== Example ==
<source lang="squirrel">
function onPlayerCommand( player, cmd, text )
{
{
array <- CreateCheckpoint(null, 0, Vector( 132.42, 674.34, 12.6543 ), RGB( 255, 0,255 ), 2);
if ( cmd == "setcpcolor" )
{
FindCheckpoint(0).Color = RGB(255,255,255);
}
}
}
</source>


then its easy to change color
=== Notes ===
 
 
Example


function onPlayerSpawn( player )
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
{
array.Color = 1;
player.Pos = Vector( 132.42, 674.34, 12.6543 );
}


== Related Functions ==


By VCMP Team
{{Scripting/Squirrel/Functions/Checkpoint_Functions}}
[[Category:Scripting/Squirrel/Functions/Checkpoint_Functions]]

Latest revision as of 17:59, 30 January 2017

This function changes the Color of a checkpoint.

Syntax

Checkpoint.Color

Arguments

  • cRGB rgb - The checkpoint color

Example

function onPlayerCommand( player, cmd, text )
{
	if ( cmd == "setcpcolor" )
	{
		FindCheckpoint(0).Color = RGB(255,255,255);
	}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions