Scripting/Squirrel/Functions/CreateCheckpoint

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CreateCheckpoint is a function that creates a checkpoint. Checkpoints are used in racing.

Syntax

CreateCheckpoint(player, world, isSphere, pos, argb, radius)

Arguments

  • Player | null player - The player to stream this checkpoint to. If the variable is null, it will be shown to everyone
  • int world - The world id
  • bool isSphere - 'true' for is Sphere and 'false' for not (Added in 04rel004 will not work in earlier versions!)
  • Vector pos - The checkpoint position
  • cRGB argb - The checkpoint color
  • int radius - The diameter of the checkoint

Example

The following example will create a checkpoint:

function onPlayerCommand( player, cmd, text )
{
	if ( cmd == "createcheckpoint" )
	{
		CreateCheckpoint( null, 0, false, player.Pos, ARGB(255, 0, 255, 255), 2);
	}
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions