Scripting/Squirrel/Functions/GetWeaponDataValue: Difference between revisions

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== Arguments ==
== Arguments ==


* ''integer'' '''weaponID''' - model ID of weapon
* ''int'' '''weaponID''' - model ID of weapon
* ''integer'' '''fieldID'''  - field ID of data you want to get ( [[WeaponDataValue]] )
* ''int'' '''fieldID'''  - [[WeaponDataValue|field ID]] of data you want to get


== Example ==
== Example ==
The following example will change stubby shotgun's range to minigun's one.
The following example will change stubby shotgun's range to minigun's one.
<source lang=squirrel>
<source lang=squirrel>
Line 20: Line 21:


=== Notes ===
=== Notes ===
Call [[onScriptLoad]] were used in this example. More info about them in the corresponding pages.
Call [[onScriptLoad]] were used in this example. More info about them in the corresponding pages.



Revision as of 11:14, 2 August 2015

This function will return a data value of a weapon. (damage, range, etc)

Syntax

GetWeaponDataValue( weaponID , fieldID )

Arguments

  • int weaponID - model ID of weapon
  • int fieldID - field ID of data you want to get

Example

The following example will change stubby shotgun's range to minigun's one.

function onScriptLoad()
{
     SetWeaponDataValue( 21, 2, GetWeaponDataValue( 33, 2 ) );
}

Notes

Call onScriptLoad were used in this example. More info about them in the corresponding pages.

Related Functions