Scripting/Squirrel/Functions/KickPlayer: Difference between revisions

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{{Scripting/Needs_Text}}
This function kicks the player out of the server, i.e, disconnects the client from the server.


== Syntax ==
== Syntax ==
<pre>KickPlayer( player )</pre>
== Arguments ==
* ''CPlayer'' '''player''' - the player instance, or, the one you want to kick.


<pre>KickPlayer( player )</pre>
== Example ==
== Example ==
<source lang=squirrel>
<source lang=squirrel>

Revision as of 13:28, 9 March 2016

This function kicks the player out of the server, i.e, disconnects the client from the server.

Syntax

KickPlayer( player )

Arguments

  • CPlayer player - the player instance, or, the one you want to kick.

Example

function onPlayerCommand( player, cmd, text );
if ( cmd == "kick" )
       {
		if ( player.Name == "Your Name" )
		{
			local plr = FindPlayer( text );
			if ( plr )
			{

		    ClientMessageToAll( "Admin:[ " + player.Name + " ] Kick:[ " + plr.Name + " ] [ Kick From the server ]" , 500, 102, 103 );                                          
          KickPlayer( plr )
		    }
        }			
		    else MessagePlayer( "---> Type /kick < player name >." , player);
	}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.