Scripting/Squirrel/Events/Player/onPlayerCommand
		
		
		
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This wiki is using an old backup from 2020
Some information may be old/missing
This is called when a player uses a command.
Syntax
function onPlayerCommand( player, cmd, parameters )
Parameters
- string player - The player that use command.
 - string cmd - This is the command that player used.
 - string parameters - This is the list of the parameters as a string.
 
Example
This example command heal the player if they type /heal.
function onPlayerCommand( player, cmd, text )
{
 if ( cmd == "heal" )
 {
  if ( player.Health == 100 ) PrivMessage( player, "You have the health to maximum.");
  else 
  {
   PrivMessage( player, "You healed successfully.");
   player.Health = 100;
 }
}Notes
Call onPlayerCommand were used in this example. More info about them in the corresponding pages.