Scripting/Squirrel/Functions/MessageAllExcept: Difference between revisions

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== Syntax ==
== Syntax ==
 
<pre>MessageAllExcept(message, player)</pre>
<pre>MessageAllExcept( message, player )</pre>


== Arguments ==
== Arguments ==
* ''string'' '''message''' - The message to send
* ''string'' '''message''' - The message to send
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''player''' - The player not to send the message to
* ''[[Scripting/Squirrel/Functions#Player Functions|Player]]'' '''player''' - The player not to send the message to


== Example ==
== Example ==
The following example message to all except yourself saying '''Hello all except myself, have fun here'''!:
The following example message to all except yourself saying '''Hello all except myself, have fun here'''!:
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand(player, cmd, text);
{
{
if ( cmd == "SendMessage" )
if ( cmd == "msg" )
{
{
  MessageAllExcept("Hello all except myself, have fun here!", player );
MessageAllExcept("Hello all except myself, have fun here!", player );
}
}
return 1;
}
}
</source>
</source>


=== Notes ===
== Notes ==
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.
Call [[onPlayerCommand]] were used in this example. More info about them in the corresponding pages.


== Related Functions ==
== Related Functions ==
{{Scripting/Squirrel/Functions/Messages}}
{{Scripting/Squirrel/Functions/Messages}}

Revision as of 21:39, 24 April 2016

This function will send a simple message to everyone but the player specified.

Syntax

MessageAllExcept(message, player)

Arguments

  • string message - The message to send
  • Player player - The player not to send the message to

Example

The following example message to all except yourself saying Hello all except myself, have fun here!:

function onPlayerCommand(player, cmd, text);
{
	if ( cmd == "msg" )
	{
		MessageAllExcept("Hello all except myself, have fun here!", player );
	}
	return 1;
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.

Related Functions