Scripting/Squirrel/Functions/Player.IsOnRadar: Difference between revisions
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Doom Killer (talk | contribs) (Created page with "This function will set a user visible or invisible on radar. == Syntax == <pre>player.IsOnRadar = toggle</pre> == Arguments == * ''bool'' '''toggle''' - A boolean value re...") |
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Revision as of 09:52, 9 March 2016
This function will set a user visible or invisible on radar.
Syntax
player.IsOnRadar = toggle
Arguments
- bool toggle - A boolean value representing either visible ( true ) or invisible on radar ( false )
Example
function onPlayerCommand( player, cmd, text ) { if( cmd == "hide" ) { player.IsOnRadar = !player.IsOnRadar; if( player.IsOnRadar ) return MessagePlayer( "* You are visible on radar!", player ); else if( !player.IsOnRadar ) return MessagePlayer( "* You are invisible on radar!", player ); } }