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This function will set a user visible or invisible on radar.


player.IsOnRadar = toggle


  • bool toggle - A boolean value representing either visible ( true ) or invisible on radar ( false )


function onPlayerCommand( player, cmd, text )
    if( cmd == "hide" )
        player.IsOnRadar = !player.IsOnRadar;
        if( player.IsOnRadar ) return MessagePlayer( "* You are visible on radar!", player );
        else if( !player.IsOnRadar ) return MessagePlayer( "* You are invisible on radar!", player );

Related Functions

Player Game Functions

These functions exist for compatibility with the R2 Squirrel server.