Scripting/Squirrel/Functions/Player.Pos: Difference between revisions

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== Example ==
== Example ==
<source lang=squirrel>
<source lang=squirrel>
function onPlayerCommand( player, cmd, text );
function onPlayerCommand( player, cmd, text )
if ( cmd == "mypos" )
{
{
MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
  if ( cmd == "mypos" )
  {
    MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
  }
}
}



Revision as of 06:10, 1 May 2015


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Syntax

player.Pos

Example

function onPlayerCommand( player, cmd, text )
{
  if ( cmd == "mypos" )
  {
    MessagePlayer( " [#ffffff]Pos X " + player.Pos.x + ", Pos Y " + player.Pos.y + ", Pos Z " + player.Pos.z , player );
  }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.