Scripting/Squirrel/Functions/Player.SetDrunkLevel

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Syntax

player.SetDrunkLevel(int, int)

Example

function onPlayerCommand( player, cmd, text )
{
    if ( cmd == "drunk" )
    {
          player.SetDrunkLevel( 100, 100 );
    }
	 
    else if ( cmd == "undrunk" )
     {
          player.SetDrunkLevel( 0, 0 );
     }
}

Notes

Call onPlayerCommand were used in this example. More info about them in the corresponding pages.