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  • == Checkpoint Events == {{Scripting/Squirrel/Events/Checkpoint Events}} ...
    536 bytes (54 words) - 09:26, 9 February 2017
  • This function is called whenever a player enters any checkpoint. function onCheckpointEntered( player, checkpoint ); ...
    930 bytes (108 words) - 22:11, 30 January 2017
  • This is called when a player exits any checkpoint <pre>function onCheckpointExited( player, checkpoint )</pre> ...
    794 bytes (92 words) - 22:11, 30 January 2017
  • * Added support for checkpoints. (Only one checkpoint at a time should be shown to a player.) * Improved accuracy of sphere and checkpoint events (server). ...
    23 KB (3,482 words) - 20:27, 20 February 2017