Scripting/Squirrel/Functions/Textdraw.ShowForAll: Difference between revisions
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(Created page with "This function will display the textdraw on everyone's screen == Syntax == <pre>Textdraw.ShowForAll();</pre> == Example == <source lang=squirrel> function onScriptLoad() {...") |
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=== Notes === | === Notes === | ||
[[onScriptLoad]] were used in this example. More info about them in the corresponding pages. | [[onScriptLoad]] and [[Scripting/Squirrel/Functions/CreateTextdraw|CreateTextdraw]] were used in this example. More info about them in the corresponding pages. | ||
== Related Functions == | == Related Functions == | ||
{{Scripting/Squirrel/Functions/Textdraw_Functions}} | {{Scripting/Squirrel/Functions/Textdraw_Functions}} |
Latest revision as of 10:57, 12 March 2016
This function will display the textdraw on everyone's screen
Syntax
Textdraw.ShowForAll();
Example
function onScriptLoad()
{
local x = 100; // The x coodinate for the textdraw on the screen.
local y = 100; // The y coodinate for the textdraw on the screen.
local Color; // The color
switch(Random(1,5)) // Selects a random color
{
case 1:
Color = 0xFFFFFFFF; // Color white
break;
case 2:
Color = 0xFFFF0000; // Color red
break;
case 3:
Color = 0xFF00FF00; // Color green
break;
case 4:
Color = 0xFFFFFF00; // Color yellow
break;
case 5:
Color = 0xFF00BFFF; // Color blue
break;
}
local Textdraw = CreateTextdraw( "Text here", x, y, Color); // Creates a textdraw with a random color
Textdraw.ShowForAll(); // Shows the textdraw for all players.
}
Notes
onScriptLoad and CreateTextdraw were used in this example. More info about them in the corresponding pages.