User contributions for VK.Angel.OfDeath
A user with 20 edits. Account created on 9 March 2016.
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13 March 2016
- 12:0412:04, 13 March 2016 diff hist +1,460 N Scripting/Squirrel/Functions/Player.GetWeaponAtSlot Created page with "This function is used to get the weapon ID of the weapon the player is carrying at the entered slot ID. == Syntax == <pre>Player.GetWeaponAtSlot( slot );</pre> == Arguments..."
- 06:3906:39, 13 March 2016 diff hist −6 Scripting/Squirrel/Functions/Textdraw.Delete No edit summary current
12 March 2016
- 12:0112:01, 12 March 2016 diff hist +101 Scripting/Squirrel/Functions/CreateTextdraw No edit summary current
- 11:5711:57, 12 March 2016 diff hist +1,348 N Scripting/Squirrel/Functions/Textdraw.Delete Created page with "This function will delete the textdraw. == Syntax == <pre>Textdraw.Delete(player);</pre> == Example == <source lang=squirrel> function onScriptLoad() { local x = 100; //..."
- 11:5311:53, 12 March 2016 diff hist −1 Scripting/Squirrel/Functions/Textdraw.SetColourForAll →Syntax current
- 11:5211:52, 12 March 2016 diff hist +9 Scripting/Squirrel/Functions/Textdraw.SetColourForAll →Example
- 11:5211:52, 12 March 2016 diff hist +2,050 N Scripting/Squirrel/Functions/Textdraw.SetColourForPlayer Created page with "This function will set a new color for the textdraw on a specific player's screen. == Syntax == <pre>Textdraw.SetColourForPlayer(player, color);</pre> == Arguments == * ''..." current
- 11:4911:49, 12 March 2016 diff hist +1,928 N Scripting/Squirrel/Functions/Textdraw.SetColourForAll Created page with "This function will set a new color for the textdraw on everyone's screen. == Syntax == <pre>Textdraw.SetColourForAll(Colour);</pre> == Arguments == * ''hex'' '''color''' -..."
- 11:4211:42, 12 March 2016 diff hist +1,645 N Scripting/Squirrel/Functions/Textdraw.SetPosForAll Created page with "This function will set the position of the textdraw on everyone's screen. == Syntax == <pre>Textdraw.SetPosForAll(x, y);</pre> == Arguments == * ''int'' '''x''' - The new..." current
- 11:3811:38, 12 March 2016 diff hist +1,732 N Scripting/Squirrel/Functions/Textdraw.SetPosForPlayer Created page with "This function will set the position of the textdraw on the specific player's screen. == Syntax == <pre>Textdraw.SetPosForPlayer(player, x, y);</pre> == Arguments == * ''Pl..." current
- 11:2711:27, 12 March 2016 diff hist +1,516 N Scripting/Squirrel/Functions/Textdraw.HideFromPlayer Created page with "This function will hide the textdraw for a specific player. == Syntax == <pre>Textdraw.HideFromPlayer(player);</pre> == Arguments == * ''Player'' '''player''' - The player..." current
- 11:2111:21, 12 March 2016 diff hist +1,409 N Scripting/Squirrel/Functions/Textdraw.HideFromAll Created page with "This function will hide the textdraw on everyone's screen. == Syntax == <pre>Textdraw.HideFromAll();</pre> == Example == <source lang=squirrel> function onScriptLoad() {..." current
- 11:0711:07, 12 March 2016 diff hist +714 N Scripting/Squirrel/Functions/Textdraw.ShowForPlayer Created page with "This function will display the textdraw on the entered player's screen. == Syntax == <pre>Textdraw.ShowForPlayer( player )</pre> == Arguments == * ''Player'' '''player'''..." current
- 11:0511:05, 12 March 2016 diff hist +1 Scripting/Squirrel/Functions/Textdraw.SetRelativeForAll No edit summary current
- 10:5910:59, 12 March 2016 diff hist +67 Scripting/Squirrel/Functions/Textdraw.SetRelativeForAll No edit summary
- 10:5710:57, 12 March 2016 diff hist +67 Scripting/Squirrel/Functions/Textdraw.ShowForAll No edit summary current
- 10:5110:51, 12 March 2016 diff hist +1,066 N Scripting/Squirrel/Functions/Textdraw.ShowForAll Created page with "This function will display the textdraw on everyone's screen == Syntax == <pre>Textdraw.ShowForAll();</pre> == Example == <source lang=squirrel> function onScriptLoad() {..."
- 10:4510:45, 12 March 2016 diff hist +1,319 N Scripting/Squirrel/Functions/CreateTextdraw Created page with "This function will create a text that can be shown on the players screen. You have to use Textdraw.ShowForPlayer or Textdraw.ShowForAll to display it on the screen. =..."
- 10:1810:18, 12 March 2016 diff hist +783 N Scripting/Squirrel/Functions/Textdraw.SetRelativeForAll Created page with "This function will set a relative position of a TextDraw for all players. == Syntax == <pre>TextDraw.SetRelativeForAll( toggle )</pre> == Arguments == * ''bool'' '''toggle..."
10 March 2016
- 19:5619:56, 10 March 2016 diff hist +980 N Scripting/Squirrel/Functions/GetSQLNextRow Created page with "Calling GetSQLNextRow switches from the current row in a query to the next row, which allows you to read from that row with GetSQLColumnData. == Syntax == <pre>function GetS..."