Scripting/Squirrel/Functions/Bounds: Difference between revisions
		
		
		
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| == Syntax == | == Syntax == | ||
| <pre> | <pre>Bounds( MaxX, MinX, MaxY, MinY )</pre> | ||
| == Arguments == | == Arguments == | ||
| * ''' | * '''MaxX''' - The max X coordination of the boundary. | ||
| * ''' | * '''MinX''' - The minimum X coordination of the boundary. | ||
| * ''' | * '''MaxY''' - The max Y coordination of the boundary. | ||
| * ''' | * '''MinY''' - The minimum Y coordination of the boundary. | ||
| == Example == | == Example == | ||
| Line 18: | Line 18: | ||
| { | { | ||
| 	local boundaries = GetWorldBounds(); | 	local boundaries = GetWorldBounds(); | ||
| 	print( "Worldboundaries has been set to :" + boundaries. | 	print( "Worldboundaries has been set to :" + boundaries.MaxX + "," + boundaries.MinX + "," + boundaries.MaxY + "," + boundaries.MinY ); | ||
| } | } | ||
| </source> | </source> | ||
| Line 24: | Line 24: | ||
| === Notes === | === Notes === | ||
| The function [[Scripting/Squirrel/Functions/GetWorldBounds|GetWorldBounds]] and call [[ | The function [[Scripting/Squirrel/Functions/GetWorldBounds|GetWorldBounds]] and call [[OnScriptLoad]] were used in this example. More info about them in the corresponding pages. | ||
| == Related Functions == | == Related Functions == | ||
| {{Scripting/Squirrel/Functions/Data Structures}} | {{Scripting/Squirrel/Functions/Data Structures}} | ||
| [[Category:Scripting/Squirrel/Functions/Data_Structures]] | |||
Latest revision as of 18:01, 30 January 2017
This Data type will hold world boundaries. You will get this Data Type when you use the GetWorldBounds function
Syntax
Bounds( MaxX, MinX, MaxY, MinY )
Arguments
- MaxX - The max X coordination of the boundary.
- MinX - The minimum X coordination of the boundary.
- MaxY - The max Y coordination of the boundary.
- MinY - The minimum Y coordination of the boundary.
Example
function onScriptLoad()
{
	local boundaries = GetWorldBounds();
	print( "Worldboundaries has been set to :" + boundaries.MaxX + "," + boundaries.MinX + "," + boundaries.MaxY + "," + boundaries.MinY );
}Notes
The function GetWorldBounds and call OnScriptLoad were used in this example. More info about them in the corresponding pages.