User contributions for Decent 946
A user with 69 edits. Account created on 8 December 2015.
This wiki is using an old backup from 2020
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7 August 2017
- 15:5615:56, 7 August 2017 diff hist +113 OnSphereEntered No edit summary current
4 August 2017
- 19:4819:48, 4 August 2017 diff hist +692 SetWhiteScanLines No edit summary current
- 19:4419:44, 4 August 2017 diff hist +771 SetGreenScanLines No edit summary current
- 19:4019:40, 4 August 2017 diff hist +688 SetCinematicBorder No edit summary current
- 19:2819:28, 4 August 2017 diff hist +134 OnPlayerCommand →Notes current
- 19:2219:22, 4 August 2017 diff hist −2 Scripting/Squirrel/Functions/Player.Typing →Result current
- 19:2219:22, 4 August 2017 diff hist +2 Scripting/Squirrel/Functions/Player.Typing →Syntax
- 19:2119:21, 4 August 2017 diff hist +45 Scripting/Squirrel/Functions/Player.Typing →Syntax
- 19:2119:21, 4 August 2017 diff hist +13 Scripting/Squirrel/Functions/Player.GameKeys →Result current
- 19:2019:20, 4 August 2017 diff hist +24 Scripting/Squirrel/Functions/Player.GameKeys →Syntax
3 August 2017
- 19:4219:42, 3 August 2017 diff hist +3 Scripting/Squirrel/Functions/Player.GameKeys →Result
- 19:4219:42, 3 August 2017 diff hist −10 Scripting/Squirrel/Functions/Player.Typing No edit summary
- 19:4019:40, 3 August 2017 diff hist +1,519 N Scripting/Squirrel/Functions/Player.GameKeys Created page with "This function will inform you the ID(s) of they keys that player has pressed at the current moment. -> This function is triggered whenever a player presses any key of keyboar..."
- 19:1919:19, 3 August 2017 diff hist +1,365 N Scripting/Squirrel/Functions/Player.Typing Created page with "__NOTOC__ This function will inform you whether a player is typing or not. -> This function is triggered when a player starts typing. == Syntax == player.Typing == Result =..."
- 18:4018:40, 3 August 2017 diff hist +7 Scripting/Squirrel/Functions/Checkpoint.StreamedToPlayer →Example current
- 17:4717:47, 3 August 2017 diff hist +13 Scripting/Squirrel/Functions/Checkpoint.Remove →Example current
- 17:4617:46, 3 August 2017 diff hist +7 Scripting/Squirrel/Functions/Checkpoint.Radius →Example current
- 17:4517:45, 3 August 2017 diff hist +7 Scripting/Squirrel/Functions/Checkpoint.Pos →Example current
- 17:0817:08, 3 August 2017 diff hist +47 Scripting/Squirrel/Functions/Checkpoint.Owner No edit summary current
- 17:0617:06, 3 August 2017 diff hist +40 Scripting/Squirrel/Functions/Checkpoint.Owner No edit summary
- 17:0517:05, 3 August 2017 diff hist +9 Scripting/Squirrel/Functions/Checkpoint.ID No edit summary current
2 April 2017
- 11:0611:06, 2 April 2017 diff hist +25 Player.Skin →Example current
18 March 2016
- 22:5022:50, 18 March 2016 diff hist +21 OnPlayerActionChange No edit summary
- 22:3422:34, 18 March 2016 diff hist +867 N OnPlayerCrouchChange Created page with "__NOTOC__ This Function is trigged when a player is crouching. == Syntax == <pre>function onPlayerCrouchChange( player, isCrouchingNow )</pre> == Parameters == * Scripti..."
- 22:0922:09, 18 March 2016 diff hist +1,686 N OnPlayerActionChange Created page with "__NOTOC__ This function is triggered when a player changes his action or we can say move!. ( not animation ). == Syntax == <pre>function onPlayerActionChange( player, oldAct..."
17 March 2016
- 08:0508:05, 17 March 2016 diff hist −59 Scripting/Squirrel/Functions/Bounds No edit summary
- 07:4807:48, 17 March 2016 diff hist +2,781 N OnPlayerGameKeysChange Created page with "__NOTOC__ This function detects the players "Game Key". for example: To move FORWARD we usually use "W" or "UP_ARROW" key. But since its a game key & its ID is "32768". It wil..."
16 March 2016
- 18:3318:33, 16 March 2016 diff hist +1,276 N OnKeyDown Created page with "__NOTOC__ This function allows the server to inform the player, that he pressed the key and and the key works like a command. == Syntax == <pre>function onKeyDown( player, k..."
15 March 2016
- 17:0017:00, 15 March 2016 diff hist +34 Scripting/Squirrel/Functions/Sphere.ID No edit summary current
- 17:0017:00, 15 March 2016 diff hist +33 Scripting/Squirrel/Functions/Sphere.Owner No edit summary current
- 16:5916:59, 15 March 2016 diff hist +77 Scripting/Squirrel/Functions/Sphere.Radius No edit summary current
- 16:5916:59, 15 March 2016 diff hist +30 Scripting/Squirrel/Functions/Sphere.Pos No edit summary current
- 16:5816:58, 15 March 2016 diff hist −43 Scripting/Squirrel/Functions/Sphere.Radius No edit summary
- 16:5716:57, 15 March 2016 diff hist +33 Scripting/Squirrel/Functions/Sphere.World No edit summary current
- 16:5616:56, 15 March 2016 diff hist −13 Scripting/Squirrel/Functions/Sphere.Remove No edit summary current
- 16:5116:51, 15 March 2016 diff hist −9 OnPlayerCommand No edit summary
- 16:5016:50, 15 March 2016 diff hist +1,087 N OnPlayerWeaponChange Created page with "__NOTOC__ When a player changes his weapon to newone or oldone. == Syntax == <pre>function onPlayerWeaponChange( player, oldwep, newwep )</pre> == Parameters == * Script..."
- 16:4816:48, 15 March 2016 diff hist −139 OnPlayerCommand No edit summary
- 16:4516:45, 15 March 2016 diff hist +102 OnPlayerCommand No edit summary
14 March 2016
- 15:0615:06, 14 March 2016 diff hist −9 OnPlayerPM No edit summary
- 15:0115:01, 14 March 2016 diff hist +174 OnPlayerPM No edit summary
- 14:4914:49, 14 March 2016 diff hist +23 OnPlayerRequestSpawn No edit summary
- 14:4714:47, 14 March 2016 diff hist +250 OnPlayerRequestSpawn No edit summary
- 14:3614:36, 14 March 2016 diff hist +87 Scripting/Squirrel/Functions/Sphere.Remove No edit summary
- 14:3314:33, 14 March 2016 diff hist +812 N Scripting/Squirrel/Functions/Sphere.Remove Created page with "allows you to Remove a Sphere. == Syntax == <pre>Sphere.Remove()</pre> == Example == <source lang=D> function onPlayerCommand( player, cmd, text ) { if ( cmd == "removes..."
13 March 2016
- 20:0820:08, 13 March 2016 diff hist +365 N Scripting/Squirrel/Functions/Sphere.World Created page with "allows you to check Sphere's World. == Syntax == <pre>Sphere.World</pre> == Example == <source lang=D> function onSphereEntered( player, Sphere ) { MessagePlayer( "you..."
- 20:0520:05, 13 March 2016 diff hist +2 Scripting/Squirrel/Functions/Sphere.Radius No edit summary
- 20:0420:04, 13 March 2016 diff hist +367 N Scripting/Squirrel/Functions/Sphere.Radius Created page with "allows you to check Sphere's Radius. == Syntax == <pre>Sphere.Radius</pre> == Example == <source lang=D> function onSphereEntered( player, Sphere ) { MessagePlayer( "y..."
- 20:0220:02, 13 March 2016 diff hist +30 Scripting/Squirrel/Functions/Sphere.Pos No edit summary
- 20:0220:02, 13 March 2016 diff hist −3 Scripting/Squirrel/Functions/Sphere.Pos No edit summary